Simple video downloader for mass adoption.
150K DAU · 50K daily partner installs
This is where my career really started. With toolbar offers.
When I joined, both VDownloader and Viddly (then called YouTubeDownloader) made money the way everyone did in that era: bundled installer offers. Think Ask Toolbar and browser hijackers. It worked. Until it didn't. Revenue per install was declining quarter over quarter, and the entire model depended on users not paying attention. That's not a business. That's a tax on confusion.
I built the case for subscriptions internally, then did the work: payment infrastructure, pricing tiers, trial mechanics, a new website, and a GTM plan. All while finishing my CS degree. We A/B tested every step of the conversion funnel, from install screen to first payment prompt. The transition wasn't clean, but within two quarters we'd replaced the toolbar revenue entirely with recurring subscriptions.
Distribution partnerships
Growth came from an unusual place. We partnered with companies like GOM Player to cross-promote installs. They wanted Latin America, where Viddly had a massive user base. We wanted APAC. No money changed hands. Just installs for installs. At its peak we were trading 50,000+ daily installs and Viddly had over 150K daily active users.
We also built automated engagement loops that re-activated dormant users and fed them back into the conversion funnel. Distribution doesn't always cost money. Sometimes it costs inventory. Finding the right trade is a product problem, not a marketing one.
Viddly was positioned as the affordable, simple option. Fewer features, lower price, broader audience. It complemented VDownloader rather than cannibalizing it. We eventually renamed it from YouTubeDownloader (YouTube didn't appreciate that). Between them, Viddly and VDownloader have been installed over 50 million times.